In this tutorial i show how to add vehicles without replace any game vehicle :)
English version: Soon
Portuguese BR version:
Download of pack
Main link - mirror 1
You can spawn the custom models with my mods menu script, it goes with my mods.
1 - Download the pack :)
2 - Copy the files to the desired folders:
"to update folder" copy to your "update" folder
"to update.rpf" copy the dlclist.xml and replace the one inside "update.rpf\common\data\"
3 - Now you are ready to install new vehicles without replace.
4 - Download a vehicle, let's use as sample this one
5 - Rename the vehicle files to the name you want, in this example i will rename to gol18:
6 - Now add those files to the following path:
"update\x64\dlcpacks\golgl18\dlc.rpf\x64\levels\gta5\vehicles\golgl18vehicles.rpf"
7 - Now let's edit the custom vehicles.meta that is located in:
"update\x64\dlcpacks\golgl18\dlc.rpf\common\data\levels\gta5\vehicles.meta"
8 - Open it and edit the tag modelName, txdName, handlingId and gameName with the name of the vehicle that we want add, in this example gol18:
<modelName>gol18</modelName>
<txdName>gol18</txdName>
<handlingId>gol18</handlingId>
<gameName>gol18</gameName>
and in the tag audioNameHash you set the name of the vehicle that you want the sound to be used in your added vehicle, let's use vigero as example:
<audioNameHash>vigero</audioNameHash>
Result:
Note: If you want add more vehicles you need to duplicate the entire Item tag to make one for each new added vehicle.
9 - Save the file and import back to game
10 - Now let's edit the carvariations.meta, its located in:
"update\x64\dlcpacks\golgl18\dlc.rpf\common\data\carvariations.meta"
11 - Like in vehicles.meta we need one item for each new added vehicle, the file goes with a sample, let's edit the sample and set the name of the model in the tag modelName:
<modelName>gol18</modelName>
Result:
12 - Save and import back to the game
13 - Now it's time to edit the handling.meta, same idea as before, one item for each new added vehicle, the file is located in:
"update\x64\dlcpacks\golgl18\dlc.rpf\common\data\handling.meta"
Result:
14 - Save and import back to game
15 - Now using a mod that let you spawn a vehicle by his name (like my mods menu :) ) spawn the vehicle using the name you choose ;)
Credits
Inspired by this mod
Tests and idea by JulioNIB
OpenIV by OpenIV Team
ASI Loader + ScripthookV by Alexander blade
ScriptHookVDotNet by Crosire
English version: Soon
Portuguese BR version:
Download of pack
Main link - mirror 1
You can spawn the custom models with my mods menu script, it goes with my mods.
***
If you want share or make videos of this post/file, please use the following link as reference in description:
http://gtaxscripting.blogspot.com/2015/08/gta-v-pc-add-vehicles-idea-no-replace.html
http://gtaxscripting.blogspot.com/2015/08/gta-v-pc-add-vehicles-idea-no-replace.html
Thanks
***
1 - Download the pack :)
2 - Copy the files to the desired folders:
"to update folder" copy to your "update" folder
"to update.rpf" copy the dlclist.xml and replace the one inside "update.rpf\common\data\"
3 - Now you are ready to install new vehicles without replace.
4 - Download a vehicle, let's use as sample this one
5 - Rename the vehicle files to the name you want, in this example i will rename to gol18:
6 - Now add those files to the following path:
"update\x64\dlcpacks\golgl18\dlc.rpf\x64\levels\gta5\vehicles\golgl18vehicles.rpf"
7 - Now let's edit the custom vehicles.meta that is located in:
"update\x64\dlcpacks\golgl18\dlc.rpf\common\data\levels\gta5\vehicles.meta"
8 - Open it and edit the tag modelName, txdName, handlingId and gameName with the name of the vehicle that we want add, in this example gol18:
<modelName>gol18</modelName>
<txdName>gol18</txdName>
<handlingId>gol18</handlingId>
<gameName>gol18</gameName>
and in the tag audioNameHash you set the name of the vehicle that you want the sound to be used in your added vehicle, let's use vigero as example:
<audioNameHash>vigero</audioNameHash>
Result:
Note: If you want add more vehicles you need to duplicate the entire Item tag to make one for each new added vehicle.
9 - Save the file and import back to game
10 - Now let's edit the carvariations.meta, its located in:
"update\x64\dlcpacks\golgl18\dlc.rpf\common\data\carvariations.meta"
11 - Like in vehicles.meta we need one item for each new added vehicle, the file goes with a sample, let's edit the sample and set the name of the model in the tag modelName:
<modelName>gol18</modelName>
Result:
12 - Save and import back to the game
13 - Now it's time to edit the handling.meta, same idea as before, one item for each new added vehicle, the file is located in:
"update\x64\dlcpacks\golgl18\dlc.rpf\common\data\handling.meta"
Result:
14 - Save and import back to game
15 - Now using a mod that let you spawn a vehicle by his name (like my mods menu :) ) spawn the vehicle using the name you choose ;)
Credits
Inspired by this mod
Tests and idea by JulioNIB
OpenIV by OpenIV Team
ASI Loader + ScripthookV by Alexander blade
ScriptHookVDotNet by Crosire