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[TUT-BR] Criando um velocímetro para o GTA V PC

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Neste tutorial (feito em LIVE, por isso que ficou mto longo ^^) eu mostro como criar um velocímetro básico e um desenhando arquivos PNG na tela :)




Download - Código fonte + resultado

MAIN LINK  -  mirror


Instalação:  Veja este post - ScripthookVDotNet é necessário


Créditos

JulioNIB
ASI Loader + ScripthookV by Alexander blade
ScriptHookVDotNet by Crosire

GTA V PC - HULK script mod

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The HULK script mod for GTA V




Download

Support link ;)  -  Mirrors

Installation guide ("English")
Installation guide (Portuguese-BR)

Plugins required: Make sure that you have the latest version of ScripthookVDotNet installed (v2.4) and working. Script will not work without this plugin. You also need ScripthookV and ASI loader installed. Check the required windows packages and how to install here.

Use latest game patch for better experience, outdated game patchs may not contain the anims used in the mod.

***
If you want share or make videos of this mod, please use the following link as reference in description:
http://gtaxscripting.blogspot.com/2015/10/gta-v-pc-hulk-script-mod.html

Thanks
***

Installation:  Check this post

You NEED ScripthookVDotNet installed and working to run my mods ;)

To use Ironman against HULK enemy you need to update your IronmanV script to v1.4 or later:
http://gtaxscripting.blogspot.com/2015/08/ironmanv-installation-guide-armors-and.html


Extra files

***** HULK retexture mod by Rarefacer *****

Download: Mirror 1 -  Mirror 2

This is a WIP texture mod by Rarefacer, using openiv find the babyd character and replace his textures (the file YTD),
you can use openiv search and search for *babyd*ytd for easier search, this is the default location of this file:



***** HULK custom model WIP.zip *****

Download: Mirror 1 -  Mirror 2

This is a custom model to be used as HULK, have lot of visual bugs. Install this like you install a IronmanV armor, then enable the usage in the Hulk mod menu. Source of this model: http://tf3dm.com/3d-model/hulk-70258.html - Thx to 3dregenerator.

***** Abomination custom model WIP.zip *****

Download: Mirror 1  -  Mirror 2

This is a custom model to be used as Abomination, have lot of visual bugs. Install this like you install a IronmanV armor, then enable the usage in the Hulk mod menu. Source of this model: http://tf3dm.com/3d-model/abominator-48396.html - Thx to mrbones.



Hotkeys

Ctrl+N - Show mods menu
Jump - Big jump, hold to increase height
E - Lift/grab entities
T - Thunder clap, hold up to 3 seconds to cause more havoc
Left mouse button - Melee attacks/Throw Lifted/grabbed entity/Fall faster causing more damage

You can change the hotkey in the self-generated .ini file

Use the menu to become HULK or spawn a enemy, you can set a hotkey in the self generated .ini file in scripts folder after first launch.

By default the skin is the BabyD character, you can change in the mod menu/.ini file, no text = Player char.


Controller

X - Jump
Left trigger - Grab
Right bumper - Thunder clap
Right trigger/B - Attack
Left ThumbStick - Move player
Right ThumbStick - Point camera


Some features

-You can derail trains if you collided in front with them or if you use Jump + Attack close to them
-You can perform big jumps to cause big impact when falling back to ground causing destruction
-You can lift entities like: Vehicles, dumpsters, chemical bathroom, "big yellow ball" and other big objects (didn't added all objects yet)
-You can grab and throw peds
-You can grab a lamp pole (almost all i hope) and use as baseball bat (melee attack hotkey)
-With a "baseball bat" (lamp pole) you can hold melee attack hotkey while in mid air to perform a nice smashing attack against ground
-You can spawn a Enemy that will start messing around on the city until you get close to him, then things become personal, then you are f%*ked
-Insurgents, Buzzards, Valkyries and even Tanks will come after you (when HULK) and after enemy Hulk
-You can spawn how much HULK enemies you want, but i don't recommend more than one, big performance drop.
-HULK will automatically try to pull away things that are in the way when he is running, so, to lift/grab hold E to avoid pull away what you want lift/grab
-In melee attack HULK will jump to target if target is away
-HULK enemy its the BETA feature of this mod, sometimes it "bug", sometimes it dies easy


Credits

JulioNIB
ASI Loader + ScripthookV by Alexander blade
ScriptHookVDotNet by Crosire
Mod goes with a BabyD retexture mod by Rarefacer and with a WIP custom model by me.


Special thanks to

Davy Jones - https://www.youtube.com/user/Gameplayrj
Games EduUu - https://www.youtube.com/user/GamesEduUu
Olli43 - www.youtube.com/user/Olli43
Slogoman - https://www.youtube.com/user/Slogomanify
Noah - http://www.youtube.com/noahj456
TheGamingLemon - https://www.youtube.com/user/TheGamingLemon
ElChurches - http://www.youtube.com/elchurches - ElChurches
Sam Fantastical - http://www.youtube.com/FantasticalGamer
Kwebbelkop - http://www.youtube.com/user/kwebbelkop
Typical Gamer - https://www.youtube.com/user/typicalgamer
TwoDynamicHD - https://www.youtube.com/user/TwoDynamicHD
Makiman - https://www.youtube.com/user/Makiman131
JoblessGarrett - https://www.youtube.com/user/Joblessgamers
Andy Kun - https://www.youtube.com/user/Andykun7

Eduardo Sigolo


Screens












GTA V Meteors NIB Style

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"Let it rain"




Script mod that brings a "meteor shower" feature, turn it ON and try to survive :)

Download

Support link :)  -  Mirrors

***
If you want share or make videos of this mod, please use the following link as reference in description: 
http://gtaxscripting.blogspot.com/2015/11/gta-v-meteors-nib-style.html

Thanks
***

Installation:  Check this post

You NEED ScripthookVDotNet installed and working to run my mods ;)


Hotkeys

Ctrl+N - Show mods menu

Toggle the meteors in the mod menu or set a hotkey in the self-generated .ini file after first load

-The presets in the mod menu are like level of difficult, preset 3 = easy, preset 1 = harder (closer impacts)
-You can customize the items in menu
-I tested for various minutes, all working fine in latest game patch and scripthookV plugins, after too much time (hours of develop) the FX may disappear, a save game load may solve,
if not a full game reload will solve.
-For video editor i recommend make the changes ignoring the fact that the FX may disappeared, then reopen game before export/record final result.

You can change the hotkey in the self-generated .ini file


Credits

JulioNIB
ASI Loader + ScripthookV by Alexander blade
ScriptHookVDotNet by Crosire

Screens














Watch_Dogs V hacks script mod by JulioNIB

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Script that let you perform some hacks in Los Santos, inspired by game Watch Dogs, mod is basically complete for a first release, maybe later i release a update adding more features like the slow-motion (Focus) feature, profiler, crimes, etc.

Obs.: This post is about the script mod that let you hack and show the custom HUDs, the clothes/models show in video is other mod by other guy, the link is some lines below in the Tips section ;)




Download

***
If you want share or make videos of this mod, please use the following link as reference in description: 
http://gtaxscripting.blogspot.com/2016/01/watchdogs-v-hacks-script-mod-by-julionib.html

Thanks
***


Installation:  Check this post

You NEED ScripthookVDotNet installed and working to run my mods ;)

Guides

[Portuguese-BR] Instalação do Script: https://www.youtube.com/watch?v=uirYYLC669E
[Portuguese-BR] Instalação do Aiden Pearce: https://www.youtube.com/watch?v=MRHjAnbyJC8
[English] Aiden Pearce setup sample: https://www.youtube.com/watch?v=lY6Z3mW9vMo
[English] Any .net script setup: https://www.youtube.com/watch?v=mdSjsPI_Iwk


v1.2.4 Changes

-Fixed issue related to weapon wheel not working correctly with recent ScripthookVDotNet v2.5 update

v1.2.3 Changes

-Fixed issue related to weapon wheel inside vehicles when using controller
-Added feature that will dispatch cops for the dead witness

v1.2.2 Changes

-Fixed melee weapons not appearing in weapon wheel

-Fixed size of current weapon indicator background
-Added Fire Extinguisher weapon icon
-Fixed some missing gun icons (Nightstick and switchblade)
-Fixed bug related to animals behaving as witness ^^

v1.2.1 Changes


-Fixed cover not working with controller

-Fixed cover working in wrong places
-Changed mobile radio hotkey for controller

v1.2 Changes


-Added control support (hotkeys in blog post)

-Added option to enable/disable wanted level controlled by script
-Added options to trigger the hacks that are only available in the weapon wheel like Blackout and Accelerate all cars around.
-Added option to enable/disable the crosshair
-Fixed blinking weapon icons





Hotkeys

Ctrl+N - Show mods menu
Hold Q - Show mobile radio (mouse up/down change station)
E - Hack selected item
R - Change selected item hack type (when R+ icon appears)
R - Cancel camera/remote control hack
Hold Tab - Show custom Weapons wheel (use mouse to select a weapon and scroll to switch weapons in actual slot)

XBox controls

Hold Left DPad - Show mobile radio (camera up/down change station)
RB (Right Button) - Hack selected item
UP DPad - Change selected item hack type (when UP+ icon appears)
Y - Cancel camera/remote control hack
Hold LB (Left Button) - Show custom Weapons wheel (use Right Stick to select a weapon and RB to switch weapons in actual slot)


Tip

Use the Aiden Pearce model by GTAFREAk67S
https://www.gta5-mods.com/player/aiden-pearce-6e2ffbaa-f7da-4ee9-89f1-209f2b28e361

Watch the installation sample of this clothes/models here


Features

Hacks:

-burst wall lamp bulbs
-burst people phones
-explode transformers ("energy boxes", commonly on sideways)
-explode hydrants
-explode gas bombs
-hack security cam (models on walls +one for each traffic light)
-hack traffic lights (make drivers crash close to the front of the pole)
-rise blocks on streets (one for each traffic light)
-hack ATM to:
 -bug the machine to release money and make people around try to pickup
 -explode (like the transformer hack)
-Blackout (accessed via the weapon wheel [TAB], only available between 21 and 3 hours)
-Hack cars to:
 -Lock, Unlock doors
 -Burst engine
 -Burnout (driver needed)
 -Accelerate (driver needed)
You can perform those car hacks for all cars around using the weapon wheel [TAB]
-Hack trains to:
 -Stop
 -Return
 -Go
 -Derail
-Disrupt helicopters making them crash

Other features:

-custom walk style when holding one handed guns
-witness feature, people will report player if they see you with a gun or causing trouble
-custom HUD to show current weapon and "hack battery" amount
-custom weapon wheel
-victim damage indicator
-player damage blood fx
-police search area after witness report
-controlled wanted level (cops only will go after you if a witness succeed calling cops + you stay in search area or if you mess up with cops)

Obs.:

-On high speeds only the road block, car, train, helicopter and traffic lights hacks will be enabled

-Road block may fail when block is far away, game seems to ignore the entities collision :(


Credits

JulioNIB
ASI Loader + ScripthookV by Alexander blade
ScriptHookVDotNet by Crosire

Screens



GTA V - Quantum Break script mod

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Mod inspired by the upcoming game Quantum Break that let you almost stop time and continue controlling the player character walking, running, shooting and performing melee attacks.




Download

***
If you want share or make videos of this mod, please use the following link as reference in description: http://gtaxscripting.blogspot.com/2016/03/gta-v-quantum-break-script-mod.html

Thanks
***

Installation:  Check this post


You NEED ScripthookVDotNet installed and working to run my mods ;)


Hotkeys

Ctrl+N - Show mods menu
T - Toggle time stop (DPad right on controller)
Left mouse button (or Shoot button on controller) - Melee attacks (when not aiming)

You can change the hotkey in the self-generated .ini file


Credits

JulioNIB
ASI Loader + ScripthookV by Alexander blade
ScriptHookVDotNet by Crosire

Screens









GTA V - The Flash script mod - NIBStyle

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Download

***
If you want share or make videos of this mod, please use the following link as reference in description: 
http://gtaxscripting.blogspot.com/2016/04/gta-v-flash-script-mod-nibstyle.html

Thanks
***

Installation:  Check this post

You NEED updated ScripthookVDotNet installed and working to run my mods ;)


Suit + Head port setup sample:
https://www.youtube.com/watch?v=MqLV-4c43kw


Game Crash issues

-Case you have game crash when simple start running read this post
-First versions may had crash issues with some Attacks, those issues are fixed in v1.0.5.


Hotkeys

Ctrl+N - Show mods menu

-Ctrl - Toggle walk mode (disable/enable the super speed)
-Hold E to show attack mode selection or press 1, 2, 3 or 4 to select one attack mode directly (numbers close to QWER keys)
-Press E to perform the attack
-Left mouse button - Normal melee attacks when not moving or Supersonic punch when moving
-Space - Jump (when moving)
-R - Disarm targeted ped, a text will appear in right bottom corner indicating when the ped is close and in the desired area.
-F - Hijack vehicles, a text will appear in right bottom corner indicating when the vehicle is close and in the desired area, for helicopters and airplanes flying the distance is bigger.
-Hold aim to make a forced slow motion mode, you can use this to take pictures or make some cool clips like when throwing a lighting :)

You can change the hotkey in the self-generated .ini file

XBox controller

Left stick - Run
Right stick - Camera control
Left trigger - High speed
Left trigger + right trigger - Hyper speed
A - Disarm peds
B - Melee attack
Right Shoulder - special attack
X - jump
Y - hijack vehicle
Left Shoulder - Switch special attack


Features

-Super speed + slow motion (move keys pressed)
-Bigger super speed + slow motion (move keys + shift pressed)
-Hyper auto increasing super speed + slow motion (move keys + shift pressed + aim)
-Slow motion when running can be deactivated in the mod menu
-Super jump, bigger speeds = bigger jumps
-Wall run, this feature don't work in some windows because the game don't respond to the raycasts :(, so, will work in big part of walls, but in some buildings may not work well
-Auto healing
-Walk over water
-Supersonic punch attack (bigger speed = bigger damage)
-Tornado attack
-"Heart Attack" attack
-Thrown Lightning attack
-Basic melee attacks
-Delayed light/blur FX that "follow" player char. when moving
-Rays that "follow" player when moving
-Hijack vehicles, for helicopters you can try to jump close then hold F
-Possibility to customize the FX/rays colors in the mod menu, the setting is saved in the actual Suit .ini file


Things to consider about Video editor + Flash mod

-If FX appear in game during recording it may appear in video editor, otherwise it don't will work.

-If you move the playback track bar in video editor the FX will not appear until you restart the game

-It's good record the beginning of the FX (the point where you start running), in some cases when recording happens when you already is running the FX may not appear

-The best practice to render a video with video editor is set all camera/movement points in editor, save project, reopen the game and then render/preview, this way the FX may appear


Know issues

-Slowmotion or slow speed in some moments, when falling for example.
-Screen bug in result of too many particle effects on player char. run and stop again to remove the FX, this commonly solves the temporary issue.
 You also can reduce the amount of FX for "blur" effect in the mod menu.
-Game crash was detected few times during Thrown lightning and Tornado attacks, its random and hard to happen, but possible.
-Wall run may fail depending on building/windows, use slow speed to avoid jump out of the end of building ^^
-Use of hyper speed in mountains may make you fall underground due to game collision loading issues


Recommended Suits (script goes with .ini files for those suits)

Recommended Flash skin to use
https://www.gta5-mods.com/player/metahuman-flash-suit

Reverse Flash suit:
https://www.gta5-mods.com/player/reverse-flash-suit-trevor

Zoom suit:
https://www.gta5-mods.com/player/cw-s-zoom-suit/download


Credits

JulioNIB
ASI Loader + ScripthookV by Alexander blade
ScriptHookVDotNet by Crosire
Suits by OkaymanXXI and fungfung879

Screens
















GTA V - Peds Component and Props variations (Clothes)

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DRAWABLE VARIATIONS

Component ID - Name

0 - Head
1 - Beard
2 - Hair
3 - Torso
4 - Legs
5 - Hands
6 - Foot
7 - None?
8 - Accessories like parachute, scuba tank
9 - Accessories like bags, mask, scuba mask
10- Decals and mask
11 - Auxiliary parts for torso

0 - Head

1 - Beard

2 - Hair

3 - Torso

4 - Legs

5 - Hands

6 - Foot

8 - Accessories like parachute, scuba tank

9 - Accessories like bags, mask, scuba mask

10- Decals and mask

11 - Auxiliary parts for torso


Useful methods:

GET_PED_DRAWABLE_VARIATION(Ped pedint componentId)
GET_NUMBER_OF_PED_DRAWABLE_VARIATIONS(Ped pedint componentId)
GET_PED_TEXTURE_VARIATION(Ped pedint componentId)
GET_NUMBER_OF_PED_TEXTURE_VARIATIONS(Ped pedint componentIdint drawableId)
SET_PED_COMPONENT_VARIATION(Ped pedint componentIdint drawableIdint textureIdint paletteId)
SET_PED_RANDOM_COMPONENT_VARIATION(Ped pedBOOL p1)
SET_PED_DEFAULT_COMPONENT_VARIATION(Ped ped)


PROPS VARIATIONS

Prop ID - Name

0 - Helmets, hats, earphones, masks

1 - Glasses

2 - Ear accessories

Useful methods

GET_NUMBER_OF_PED_PROP_DRAWABLE_VARIATIONS(Ped pedint propId)
GET_NUMBER_OF_PED_PROP_TEXTURE_VARIATIONS(Ped pedint propIdint drawableId)
SET_PED_RANDOM_PROPS(Ped ped)
_IS_PED_PROP_VALID(Ped pedint componentIdint drawableIdint TextureId)
GET_PED_PROP_INDEX(Ped pedint componentId)
SET_PED_PROP_INDEX(Ped pedint componentIdint drawableIdint TextureIdBOOL attach)
KNOCK_OFF_PED_PROP(int propIndexBOOL p1BOOL p2BOOL p3BOOL p4)
CLEAR_PED_PROP(Ped pedint propId)
CLEAR_ALL_PED_PROPS(Ped ped)
GET_PED_PROP_TEXTURE_INDEX(Ped pedint componentId)
SET_PED_HELMET_PROP_INDEX(Ped pedint propIndex)


http://www.dev-c.com/nativedb/

GTA V - Blips ID and Image

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All blips found in game with a "For" statement.

*For statement from 1 to 1000
*462 seems to be the last one
*Screenshots from game screen
*Some blips are reduced to fit the area, ex. 4, 5, 9...
*Some blips don't seems to have a image, ex. 29, 30, 31...

For Blip methods check the link: http://www.dev-c.com/nativedb/ns/UI


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GTA V - CriminalsV script mod

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This mod will make some crimes start on city at random times or you can trigger them in the mod menu.




Download

***
If you want share or make videos of this mod, please use the following link as reference in description: 
http://gtaxscripting.blogspot.com/2016/05/gta-v-criminalsv-script-mod.html

Thanks
***

Installation:  Check this post

You NEED UPDATED ScripthookVDotNet installed and working to run my mods ;)


Hotkeys

Ctrl + N - Show mods menu
D1 (number 1 close to QWE keys) - Select machine gun in special vehicle
D2 (number 2 close to QWE keys) - Select missile launcher in special vehicle
D3 (number 3 close to QWE keys) - Release tyre spikes in special vehicle
Shift - Special boost

No controller support yet

You can change the hotkey in the self-generated .ini file


About this mod

We have crimes like:

Small stores robbery
Bank robbery
Tank robbery
Cash machine robbery
and more...

The script will apply a reduced weapon damage from enemies to make things more possible for normal player, but
if you use a super hero mod with more health like HULK or ironman the damage will be increase to default :)

The damage also increases with the respect amount, if you kill enemies their respect level will reduce until -100%
then you will have up to 33% more damage from enemies.

You also can customize some cars in the "Suspicious Garage", a icon (mechanic tools icon) will appear on map.
There you can:

-Fix vehicle
-Add bullet/explosion protection
-Add machine guns
-Add missiles
-Add tyre spikes
-Add special boost

You can use the mod menu to call a special vehicle delivery
You can use the mod menu to call a special ride

Killing cops/innocent people will make the cops respect decrease

If you succeed stopping a crime the wanted level should be reseted to zero


Credits

JulioNIB
ASI Loader + ScripthookV by Alexander blade
ScriptHookVDotNet by Crosire

Screens









ScripthookVDotNet and NIBMods menu troubleshooting

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Know issues that make the NIBmods menu don't work when you press Ctrl + N.

Obs.: I'm considering that you have the ASI Loader and ScriptHookVDotNet installed. Case you didn't installed them yet, check this post.

Those issues are commonly related to problems with the ScripthookVDotNet (let's call it SHDotNet) plugin, basically what can happen is:


Issue #1: Outdated SHDotNet

Some mods may come with a unwanted copy of SHDotNet that can be outdated, if you try to use my mods with a outdated version of SHDotNet they may fail to load due to missing/renamed methods in the outdated version of SHDotNet, to check if this is your case you can open a SHDotNet LOG file and check for errors, the log file may look like:


 or, for very outdated SHDotNet:


In the LOG file search for the words "[ERROR] Caught fatal unhandled exception:" and you may find a error like this one:

"[11:27:46] [ERROR] Caught fatal unhandled exception:
System.MissingMethodException: Method not found: ..."

SOLUTION: Update your SHDotNet with latest version from official source (The ScriptHookVDotNet.zip link)



Issue #2: ASI Loader fails to load SHDotNet

If even with latest version of SHDotNet your mods menu still don't load it may be result of SHDotNet not even being loaded, to confirm this case open the asiloader LOG file and see the line that refers to the SHDotNet, if you find something like this:

Loading "...\Grand Theft Auto V\ScriptHookVDotNet.asi"
     "ScriptHookVDotNet.asi" failed to load

SOLUTION: You need to check if your windows have the required windows packages installed and working, the packages are:

-Microsoft .NET Framework 4.5 (direct link)
-Microsoft .NET Framework 4.5.2 (direct link)
-Visual C++ Redistributable Package for Visual Studio 2013 (x64) (direct link)
-Visual C++ Redistributable for Visual Studio 2015 (x64) (direct link)

If you can't find the line with ScriptHookVDotNet word you not even have the ScriptHookVDotNet plugin installed :)



Issue #3: ScriptHookVDotNet.dll file in Scripts folder

I don't know why but the developers of SHDotNet didn't added a filter to ignore the SHDotNet .dll file in scripts folder, when the user paste the ScriptHookVDotNet.dll file in Scripts folder some of the mods may not work due to the SHDotNet trying to load "himself" as a script mod :)

SOLUTION: Remove the ScriptHookVDotNet.dll file from scripts folder and place it in the right place that is game root folder (gta5.exe folder)



Issue #4: Scripts not in scripts folder

SOLUTION: Make sure that the scripts (.net.dll files of the ZIP/,OIV package) are in the gta Scripts folder, otherwise the SHDotNet can't find and load them. My mods goes with a ZIP file with the structure that you can simple copy and paste in game root folder for easy installation.



Case you still have issues or other errors in log file, try to contact the developers in the official post of SHDotNet clicking here

[TUT] GTA V - Playing and handling animations

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Playing Ped animations

To play Ped animations in V we seems to only have one option (at least my tests with other methods didn't worked :) ), we need to task the Ped to play the animation.

This is the method: TASK_PLAY_ANIM

Native.Function.Call(Native.Hash.TASK_PLAY_ANIM, thePed, sDict, sAnim, speed, speed * -1, -1, flags, 0, False, bDisableLegIK, False)

The params description (seems to be):

Native.Function.Call(Native.Hash.TASK_PLAY_ANIM
thePed, - The Ped that will play the animation
sDict,  - The dictionary where the anim is located
sAnim,  - The anim name
speed, - The play start speed (This is important to make smooth changes between anims)
speed * -1, - I don't know what exactly is, but in my tests work fine this way
-1,  - Unknown
flags, - Flags that you can set for the playback, some of them are described some lines below
0,  - Unknown
False,  - Unknown
bDisableLegIK,  - If the anim will ignore the leg/foot interaction with obstacles
False) - Unknown

Flags that i found based on my tests:

        normal = 0
        repeat = 1
        stop_last_frame = 2
        unk1 = 4
        unk2_air = 8
        upperbody = 16
        enablePlCtrl = 32
        unk3 = 64
        cancelable = 128
        unk4_creature = 256
        unk5_freezePos = 512
        unk6_rot90 = 1024

You can sum them to make combination of flags.

In the Speed param of initial playback i commonly use 8.0, works fine in great part of situations.

You will find a full (seems to be) list of the dictionary and anim names here:

Important: You need to request the animation Dictionary before start using it in your script:

Native.Function.Call(Native.Hash.REQUEST_ANIM_DICT, sDict)
sDict - The anim dictionary

To check if the Dictionary was loaded you can use:

Native.Function.Call(Of Boolean)(Native.Hash.HAS_ANIM_DICT_LOADED, sDict)
sDict - The anim dictionary


Handling the animations

To handle the anims we have some interesting methods like:

-STOP_ANIM_TASK
-IS_ENTITY_PLAYING_ANIM
-GET_ENTITY_ANIM_CURRENT_TIME
-SET_ENTITY_ANIM_CURRENT_TIME
-SET_ENTITY_ANIM_SPEED

Native.Function.Call(Native.Hash.STOP_ANIM_TASK
thePed,  - Ped playing the anim
sDict,  - Anim dictionary
sAnim,  - Anim name
speed) - Stop speed, used for smoothness control

Native.Function.Call(Of Boolean)(Native.Hash.IS_ENTITY_PLAYING_ANIM
theEntity,  - Entity/Ped playing the anim
sDict,  - Anim dictionary
sAnim,  - Anim name
3) - Unknown

Native.Function.Call(Of Double)(Native.Hash.GET_ENTITY_ANIM_CURRENT_TIME
theEntity, - Entity/Ped playing the anim
sDict, - Anim dictionary
sAnim) - Anim name

Obs.: The time returned is a number between 0.0 and 1.0 (ex.: 0.35), it represent how much percent of total playback was played, 0.35 for example means 35% ;)

Native.Function.Call(Native.Hash.SET_ENTITY_ANIM_CURRENT_TIME
theEntity, - Entity/Ped playing the anim
sDict, - Anim dictionary
sAnim - Anim name
time) - New time

Obs.: The time param here use same idea as the return of GET_ENTITY_ANIM_CURRENT_TIME method, so, to set anim to half playback time you should use 0.5 for example.

Native.Function.Call(Native.Hash.SET_ENTITY_ANIM_SPEED
theEntity, - Entity/Ped playing the anim
sDict, - Anim dictionary
sAnim - Anim name
speedCoef) - New speed coefficient, the default is 1.0


Observations

-The knowledge show in this post is result of my tests, nothing official, some details/params may be wrong, some important info/methods may be missing in this post :)

-The fact we need to use a Task to play ped anims make somethings more difficult, sometimes we need to call a CLEAR_PED_TASKS_IMMEDIATELY before try to task the Ped to play the anim.

-The method PLAY_ENTITY_ANIM didn't worked in my tests, maybe im doing something wrong :(, this is probably the best method to force a anim playback.

-It's good have a small time wait (i use 100ms) before try to retask the ped to play the anim again, if you keep retasking the ped it may not play the anim due to tasks "override", with lower FPS this issue is bigger.



You can find more animation related methods in the "Bible" of V native methods:


Example

In this example i will task the ped to play a anim, get his playback time, reset his playback time and reduce the play speed:


Obs.: The example only contains part of a script, but you already know that, right? ^^

GTA V - Los Santos Pride mod installation guide

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This mod brings a Pride Parade to Los Santos:




The setup guide

-First of all download the Los Santos Pride mod from this link

-Make sure you have the ScripthookV and ScripthookVDotNet installed and working

-Make sure you have OpenIV installed and configured to edit your GTA V files

-Open the OpenIV program and click in Windows in the GTA V option:


Now click in Tools > Package Installer:


Select the file PrideParade.oiv and click in Open:


Now you should see a screen like this, click in Install:


Now i recommend that you choose first option to install the files using the Mods folder, this will make easier disable the modded files case you want play online later (removing asi loader):


If everything goes well you should see this screen, click in Close:


Now close OpenIV and open it again, click in the Windows button in GTA V option.
In the menu "Tools" click in "ASI Manager", make sure you have at least "ASI Loader" and "OpenIV.asi" installed:



Now let's install the flag that need to be installed manually, in the openiv window find the file x64w.rpf in the left side of the program, right click it and click in "Copy to "mods" folder".


After the copy you will see in the main window the folder "dlcpacks", double click it to open and then navigate to: mpindependence\dlc.rpf\x64\levels\gta5\props\dlc_lev_des.rpf


Now click in "Edit Mode" and answer "Yes" to the message box that will appear, now click in the green cross to add a file and then select the file "ind_prop_dlc_flag_01.yft" that should be in same folder of the Package file that we used before:


Click in "Open" and it's done:



Testing the script in game

Now that we have the Script and the modded files installed (also ScripthookV and ScripthookVDotNet) we can proceed and test the script in game, so, with game loaded and your character on screen, press Ctrl + N to show the mods menu, select "Los Santos Pride" and press "Enter", the mod menu should appear with options to start the parades in 3 different places and some other options for customization/interaction:





Case you can't see the menu, check the troubleshooting post clicking here.

You can use any mp3 sound to be played when the parade starts, just place the mp3 file with the name music.mp3 in the "Scripts\Pride Parade files" folder.

You also need to install the mod "Object Spawn Unlocker" by GTAMultiplayer Team to be able to see the DJ booth in the main truck.

***
If you want share or make videos of this mod, please use the following link as reference in description: 
http://gtaxscripting.blogspot.com/2016/07/gta-v-los-santos-pride-mod-installation.html

Thanks
***



Hotkeys

Ctrl+N - Show mods menu

You can change the hotkey in the self-generated .ini file






Features

-This mod creates a parade in 3 different locations that you can choose in the menu
-Custom music can be added to folder "Pride Parade files" with name music.mp3
-This mod includes some custom clothes and skin mods to bring more life and style to the parade
-Planes will fly over the parade releasing colored smokes
-Blimp with custom texture will fly over the parade
-Some peds will have custom clothes related to the Pride Parade


Credits

Script: JulioNIB
Concept & idea: Garbergs http://garbergs.se
Creatives: William Löthman & Sedir Ajeenah
Machinima/Editing: 8-Bit Bastard https://goo.gl/N8ernd
Texture design:
TheFriedTurkey https://goo.gl/RHdLOn
Merfish https://goo.gl/4h5L7X
TheNathanNS https://goo.gl/cBfpQt

GTA V - Los Santos Pride mod installation guide

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This mod brings a Pride Parade to Los Santos:




The setup guide

-First of all download the Los Santos Pride mod from this link

-Make sure you have the ScripthookV and ScripthookVDotNet installed and working

-Make sure you have OpenIV installed and configured to edit your GTA V files

-Open the OpenIV program and click in Windows in the GTA V option:


Now click in Tools > Package Installer:


Select the file PrideParade.oiv and click in Open:


Now you should see a screen like this, click in Install:


Now i recommend that you choose first option to install the files using the Mods folder, this will make easier disable the modded files case you want play online later (removing asi loader):


If everything goes well you should see this screen, click in Close:


Now close OpenIV and open it again, click in the Windows button in GTA V option.
In the menu "Tools" click in "ASI Manager", make sure you have at least "ASI Loader" and "OpenIV.asi" installed:



Now let's install the flag that need to be installed manually, in the openiv window find the file x64w.rpf in the left side of the program, right click it and click in "Copy to "mods" folder".


After the copy you will see in the main window the folder "dlcpacks", double click it to open and then navigate to: mpindependence\dlc.rpf\x64\levels\gta5\props\dlc_lev_des.rpf


Now click in "Edit Mode" and answer "Yes" to the message box that will appear, now click in the green cross to add a file and then select the file "ind_prop_dlc_flag_01.yft" that should be in same folder of the Package file that we used before:


Click in "Open" and it's done:



Testing the script in game

Now that we have the Script and the modded files installed (also ScripthookV and ScripthookVDotNet) we can proceed and test the script in game, so, with game loaded and your character on screen, press Ctrl + N to show the mods menu, select "Los Santos Pride" and press "Enter", the mod menu should appear with options to start the parades in 3 different places and some other options for customization/interaction:





Case you can't see the menu, check the troubleshooting post clicking here.

You can use any mp3 sound to be played when the parade starts, just place the mp3 file with the name music.mp3 in the "Scripts\Pride Parade files" folder.

You also need to install the mod "Object Spawn Unlocker" by GTAMultiplayer Team to be able to see the DJ booth in the main truck.

***
If you want share or make videos of this mod, please use the following link as reference in description: 
http://gtaxscripting.blogspot.com/2016/07/gta-v-los-santos-pride-mod-installation.html

Thanks
***



Hotkeys

Ctrl+N - Show mods menu

You can change the hotkey in the self-generated .ini file






Features

-This mod creates a parade in 3 different locations that you can choose in the menu
-Custom music can be added to folder "Pride Parade files" with name music.mp3
-This mod includes some custom clothes and skin mods to bring more life and style to the parade
-Planes will fly over the parade releasing colored smokes
-Blimp with custom texture will fly over the parade
-Some peds will have custom clothes related to the Pride Parade


Credits

Script: JulioNIB
Concept & idea: Garbergs http://garbergs.se
Creatives: William Löthman & Sedir Ajeenah
Machinima/Editing: 8-Bit Bastard https://goo.gl/N8ernd
Texture design:
TheFriedTurkey https://goo.gl/RHdLOn
Merfish https://goo.gl/4h5L7X
TheNathanNS https://goo.gl/cBfpQt

[TUT] Installing .OIV packages in GTA V

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Case you downloaded a .OIV file in one of my mods, this is how you proceed to install. The .oiv files are made to make easier the installation, so user just need to click in few buttons to install scripts, models and textures ;)

*Keep in mind that ScripthookVDotNet still needed for my mods, and it need to be installed/updated manually.

1 - Start OpenIV and click in GTA V windows, case it asks for game location set it.


2 - Click in Tools > Package Installer:


3 - Select the .OIV file and click in Open:


4 - A window similar to this one should appear, click in Install:


5 - Now OpenIV will ask if you want install in mods folder or in original game files, i recommend to choose mods folder option to make easier disable the mods when going to play online:


6 - If everything goes well you should see the "Installing" screen and after some time the "Installation Succeed" screen, the installation time may be longer depending on what RPF files OpenIV will need to handle :)





Issues with ScripthookVDotNet or Ctrl+N menu? Check this post

GTA V - NIBMods menu download

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Here you can download the latest version of my mod menu that is used to handle all my mods ;)

Download it here


Installation:  Check the readme inside the zip file.

You NEED UPDATED ScripthookVDotNet installed and working to run my mods ;)


Hotkeys

Ctrl+N - Show mods menu
Insert - Show mods menu

Controller:

Hold Left shoulder and press right shoulder to show/hide the menu
Press DPad Up/Down to change menu item
Press DPad Right to select a menu item

*Obs.: Only few mods and the mods menu accept Controller controls, i will update the other mods later, maybe ^^

You can change some hotkeys in the self-generated .ini file





Features

This mod menu have some tools for developers/users that allow you to:

-Spawn vehicles
-Do the things listed in this image (Dev. tools option \o/):



Credits

JulioNIB
ASI Loader + ScripthookV by Alexander blade
ScriptHookVDotNet by Crosire

GTA V - Ghost Rider mod by JulioNIB

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This mod lets you play as Ghost Rider in GTA V, this was my first time trying to make a vehicle model (the Bike), so, it's not a very good and polished model ;)







Download

***
If you want share or make videos of this mod, please use the following link as reference in description: 
http://gtaxscripting.blogspot.com/2016/08/gta-v-ghost-rider-mod-by-julionib.html

Thanks
***

Installation:  Check this post

You NEED UPDATED ScripthookVDotNet installed and working to run my mods ;)



Hotkeys

Ctrl + N - Show mods menu
Ctrl + G - Toggle powers
Ctrl + B (with powers ON) - Call bike
E - Change attack mode
Middle mouse button - Turbo
Ctrl + accelerate (in vehicles) - "Wheelie helper"


Controller

Right Shoulder + Left Shoulder - Show mods menu
DPad right - Change attack mode
Left trigger - Grab entities (when equipping the chain)
Right trigger - Attack/Charge attack
A - Turbo
When in vehicle the Left Trigger and Right Trigger change to Left Shoulder and Right Shoulder

You can change some of the hotkeys in the self-generated .ini file





Features

The attacks may have up to 3 levels, hold to increase the level, the target indicator will change between
yellow, orange and red

-Fireball: Hold to increase power, can be used in vehicles too
-Flamethrower: Can be used in vehicles too
-Special damage for shotguns
-"Flaming bullets" for all guns (except launchers and melee)
-Chain attacks:
  -Ground smash
  -Grab and launch
  -Grab and burn
  -Chain grab and thrown at target: Press Aim to grab a target, press Attack to thrown the grabbed entity
-Penance stare
  -Simple soul burn
  -Grab by neck and burn
  -Grab and slash the victim into ashes
-"Speed kills": Bike at high speed will cause damage (fire explosion) to entities around


Other features:

-Wall ride with vehicles
-"Water ride" with vehicles
-Transform any vehicle that Ghost Rider enters
-Flames on head and vehicle wheels
-Turbo for vehicles
-Extra breaking force
-Fire effect in damaged bones
-Small explosion when vehicle hit ground

Credits

JulioNIB
Rarefacer (helped with ZModeler)
ASI Loader + ScripthookV by Alexander blade
ScriptHookVDotNet by Crosire

Screens

















GTA V - Dragons

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This script I made to be used with the dragon models recently released by Quechus13, you will find links for the models some lines below





Step 1 - Download and install the script
Step 2 - Download and install the dragon models: Small dragon model and the Big dragon model

Both dragon models are required to have all features of the script

***
If you want share or make videos of this mod, please use the following link as reference in description: http://gtaxscripting.blogspot.com/2016/09/gta-v-dragons.html

Thanks
***

Installation:  Check this post or see the Installation guide (BR - EN):
https://www.youtube.com/watch?v=VFwDhn49FMI


You NEED UPDATED ScripthookVDotNet installed and working to run my mods ;)



Hotkeys

Press Ctrl + N to show the mods menu

When in dragon mode:
Press number 1 (the one close to QWE) to change attack mode to Flames
Press number 2 to change attack mode to Fireball
Press number  3 to change attack mode to Wing slash
Left mouse button - Attack
E - Grab peds/vehicles (vehicles only with big dragon)
R - Eat/bite peds

When in normal ped mode:

Hold R when aiming to a Ally big dragon to start the Ride feature (message must appear in right bottom corner)
Hold Space while riding a dragon to jump out

Flight controls:

W, A, S and D - Control movement
Mouse - Control camera and dragon direction

You can change some hotkeys in the self-generated .ini file

Controller

Hold left and right shoulders (in vehicles hold right and left triggers and press DPad Right) to show mods menu

DPad right - Change the attack mode
Hold Left trigger - Grab things
Right trigger - Attack
Left shoulder - Move down
Right shoulder - Move up
Right stick - Control movement
Left stick - Control camera and dragon direction
Hold B - Trigger the big dragon ride
Hold X - Jump out of big dragon when in ride mode
Hold A - Eat/bite peds




Features

-Dragon invasion: Dragons appear in Los Santos attacking people on streets, special vehicles with guns will come to combat the dragons.
-Become dragon: You can become a dragon and use his attacks and fly
-Ride the big dragon: You can ride the big dragon and control his flight and attacks
-Spawn dragon enemy
-Spawn dragon ally


Credits

Script by JulioNIB
Models by Quechus13
ASI Loader + ScripthookV by Alexander blade
ScriptHookVDotNet by Crosire

Screens













[WIP] Superman script

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This is the actual script under development, a Superman script mod :)

### Changes 03-nov-2016 - v0.1:

-Fixed issue related to use vehicles
-Different flight anims
-Added Supersonic flight charge anim
-Fixed issue related to Look behind
-Improved sprint mode, press Shift to start sprint, press again to step to next sprint level, last one is supersonic like, release W key to stop sprinting
-Added FX for high speed sprint
-Improved collision check feature, when sprinting, cars that you hit will be pulled away with more force
-Started to make the slow motion feature
-Increased a little the Wind freeze attack range
-Initial try to make a special vision mode

Demo:


### Changes 28-oct-2016 - v0.0:

-Charge flight startup causing small earthquake and havoc when takeoff
-"Supersonic" flight mode
-Different flight anims and flight control system
-Wind blow
-Wind freeze attack

Demo:





Features made so far:

-Fast run
-Resistance against bullets, fire, melee attacks and explosions
-Big mass (cause damage to vehicles that hit him)
-Bullets sparks instead of blood when hit
-Auto regenerate life
-Flight (need improvements in anims)
-Shoot laser from eyes causing fire and bursting tires
-Shoot laser blast from eyes causing a small heat explosion causing big damage and fire

To do:

-Wind blow attack
-Grab peds
-Lift vehicles and big objects
-Grab lamp poles and use as weapon
-Throw lifted/grabbed entities
-Special vision modes
-Special melee attacks
-Slow motion
-Enemy/ally feature

Short demo of actual powers:




The release date will be in two or three weeks, Patreons can have the mod earlier, 5~7 days before release, for more info about prerelease access, check my Patreon page.

Have any suggestions or opinions? Share in this facebook post :)

Screens










[WIP] GTA V - Green Goblin mod

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This mod will let you play as Green Goblin and use his Glider, still a Work in progress (WIP), so, it's only released for Patreons at this moment. If all ends fine i will finish the mod in 2~3 weeks :)

For early access check my Patreon page:
https://www.patreon.com/JulioNIB

### Changes v0.2 - 26-dec-2016

-Added slicer bomb
-Added carpet bomb
-Added burst bomb
-Made glider AI (bodyguard/killer mode)
-Changed and added some sounds and FX

###

Demo:






Features made so far (v0.1 - 23-dec-2016):

-Glider model
-Bomb model
-Glider flight
-Glider FX and sounds
-Glider Machine guns
-Rockets
-Throw bombs while in glider
-Stab peds with glider
-Glider AI to follow owner

Demo:





Screens







GTA V - Oh o Gás

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Mod zueiro inspirado pelos vídeos da net. Você vai poder juntar pessoas e fazer elas dançarem a tal dança do Gás, você também pode sair por ai "distribuindo" gás :)

Mod esta em desenvolvimento, será lançado em breve. Para accesso antecipado veja as recompensas de ser um patrocinador:

https://www.patreon.com/JulioNIB







Download em breve

***
If you want share or make videos of this mod, please use the following link as reference in description: http://gtaxscripting.blogspot.com/2017/01/gta-v-oh-o-gas.html

Thanks
***

Installation:
This mod uses OpenIV Package Installer, see how to install here

You NEED UPDATED ScripthookVDotNet installed and working to run my mods ;)



Hotkeys

Ctrl+N - Show mods menu

You can change the hotkey in the self-generated .ini file

Controller
Hold left and right shoulders (in vehicles hold right and left triggers and press DPad Right) to show mods menu




Credits

JulioNIB
ASI Loader + ScripthookV by Alexander blade
ScriptHookVDotNet by Crosire
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