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GTA 5 Batman script mod

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The Batman script mod for GTA V by JulioNIB :)


Download the mod here (WIP prereleases access)

***
If you want share or make videos of this mod, please use the following link as reference in description:

https://gtaxscripting.blogspot.com/2021/09/Batman-Gta5.html

Thanks
***

Installation

This mod uses OpenIV Package Installer, see how to install this kind of file here

-Step 1: Install the file "1 - Batman by JulioNIB.oiv", choose Game folder
-Step 2: Install the file "2 - Props and rope (replace).oiv", choose Mods folder

-Step 3: Batarang and Grapple Gun models:

Execute OpenIV and select GTA5
click in Edit mode
navigate to "update\x64\dlcpacks\patchday8ng\dlc.rpf\x64\models\cdimages\weapons.rpf" and click in "Show in mods folder" or "Copy to mods folder" red buttom
obs.: don't stop the copy process or you will corrupt the file...
click in "New" and then click in "Add"
select all the files that start with w_pi_appistol from folder "Grapple Gun" in Pack 1 (https://www.gta5-mods.com/weapons/bak-gadgets-pack-i)
and click in "Open" to import
Done, grappling gun is installed

now navigate to "update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\models\cdimages\weapons.rpf" and click in "Show in mods folder" or "Copy to mods folder" red buttom
obs.: don't stop the copy process or you will corrupt the file...
click in "New" and then click in "Add"
select all the files that start with w_ex_snowball from folder "Batarang" in Pack 2 (https://www.gta5-mods.com/weapons/bak-gadgets-pack-ii)
and click in "Open" to import
Done, batarang is installed
 
-Install the "Object Spawn Unlocker" plugin to be able to use added props

Case your game crash at loading story mode, you need to apply this FIX for added peds/props:

Don't forget to install the NIBShDotNet plugin (that includes the NIBMods Menu)

Check the mod Readme.txt file for important info about requirements


Recommended ped models

TheDarthKnight have some cool Batman ped models in his Patreon

The mod doesn't have suit .ini files configured yet because there is no much need to customize different suits, you can download and install any Batman ped model, just keep in mind that you must have a suit .ini file for each ped model in the batman suits folder, you can use my tool to add peds to game to make things easier.
   
Also there is many other ped models you can try, search for Batman in gta5mods site


Hotkeys


Menus:


Ctrl + N - Show mods menu
Up, Down, Left or Right (also numpads 2, 4, 6 and 8) - Navigate
Enter or Numpad5 - Select item
Numpad0 or Backspace - Previous menu/Close menu

In controller:


Hold DPad Left and press X to show the NIBMods menu

Up, Down, Left or Right - Navigate
A (Sprint) - Select item
- Previous menu/Close menu

Gameplay (Based on Arkham games controls):

Press Ctrl+Zero (the zero close to P key) to see the NIBMods spawn menu

E - Hold to select special attack, or click to switch to next
Left Mouse button - Melee attacks (Under development)
Right Mouse button+Left Mouse button - Special attacks
Space - Hold to start glide mode when falling
Left Control - Hold to perform Dive Bomb attack while gliding
F - Use grapple gun to move to targeted position, press again to cancel
Space - Hold to sprint
Left Control (While on ground) - Hold to crouch, click to toggle crouched mode, we have different crouch animations that will be played randomly each time the toggle mode is activated

Controller: This mod doesn't have controller support yet

You can edit the hotkeys using the mod Controls menu in the mod Options

Explore the mod Options menu, there is few customization options there, also in Suit Config menu.


Features

So far we have the following:

-Grapple gun hook allowing to move to targeted places
-Glide with cape
-Batclaw kick attack
-Dive Bomb attack
-Batarang attacks (Stun/Normal, Smoke, Electric shock, Incendiary and Explosive)
-Remote Batarang attacks

Much more features coming :)


Credits

Script by JulioNIB
ASI Loader + ScripthookV by Alexander blade

Superman V2 Laser customization

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 In the actual version of Superman V2 script is possible change the color and even the shape of the Laser and Blast beam. In this guide i will show how to customize the colors.

1 - Install the props package that goes with Superman V2 (File "2 - Props (replace).oiv") choosing mods folder. This will replace some files, two of them are the Laser beam (p_tumbler_cs2_s_trev.ydr) and the Blast beam (p_tumbler_01_s.ydr). In this guide i will edit the Blast beam prop.

2 - Using OpenIV navigate to "mods\x64g.rpf\levels\gta5\generic\cutsobjects.rpf"

3 - Right click the file "p_tumbler_01_s.ydr" (the Blast beam prop) and select "Export to OpenFormats..."

Tip: To make easier find the file you can filter the list by typing "tumbler" in the Filter box on right top corner.

 
Step 3:


Choose a folder and click in "Select Folder" to save the files

Navigate to the folder where you exported the files, there you will find a folder with the name of the prop ("p_tumbler_01_s") and inside this folder you will find the files exported, some of the files are image files in DDS format, you just need to edit those files to edit the color of the Blast beam.

Tip: You can use a site like Convert.IO to convert the DDS file to PNG and then be able to edit it using big part of image editors out there.

After editing the image you can use Convert,IO site again to convert from your edited PNG image to DDS again and then overwrite the DDS files in the export folder.

4 - After finishing editing the DDS files and placing them back in the folder "p_tumbler_01_s" you can import the model back to the game with the edited DDS image files. In OpenIV enable the Edit mode clicking in the button "Edit Mode" and navigate to "mods\x64g.rpf\levels\gta5\generic\cutsobjects.rpf"

5 - Now make sure the game is closed (check the Task Manager process list, ctr+alt+del) and then click in the menu "New" and then click in "Import OpenFormats":


6 - Select the file "p_tumbler_01_s.odr" that you exported in step 3 and click in "Open", in the next window that will appear click in "Ok"


7 - Done, if all goes well, the file will be imported with the new image files that you edited:

In my test i just made some scratches in the image, this is the result if we zoom in the OpenIV prop preview window (That appears if you double click the file "p_tumbler_01_s.ydr" in OpenIV):


And this is the result in game:


If you click in "More information" in the OpenIV prop preview window, you can see the textures of the prop:



This is basically what you need to do to edit a exportable prop model texture (some models can't be exported because they are protected when importing).

You can apply same idea in the file "p_tumbler_cs2_s_trev.ydr" to edit the Laser beam prop of Superman V2 mod.

Using this idea you can even change the shape of the prop model using 3ds Max and the GimsEvo plugin and importing the ODR file to edit.

GTA 5 Game Crash/Infinite loading FIX

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After game updates it's normal have a Game Crash/Infinite Loading issue when loading the game with mods.

The solution, in big part of cases, its update the files update.rpf and update2.rpf copying them to mods\update folder, but first it's interesting backup our dlclist.xml and gameconfig.xml from mods\update\update.rpf\common\data to be able to add them back later and keep our added peds, props, vehicles, etc.

You can watch the guide here or follow the text instructions below.

Step 1 - Backup dlclist.xml and gameconfig.xml

-Execute OpenIV, select the game, navigate to:

"mods\update\update.rpf\common\data"

-Select the files dlclist.xml and gameconfig.xml and drag them to your Desktop, you also can right click them and click in "Extract..."

Step 2 - Copy the new update.rpf and update2.rpf

-Close OpenIV, use windows explorer to navigate to your GTA 5 main game folder, case you don't know where it's located, you can use your game launcher to discovery the local files location.

-Copy the update.rpf and update2.rpf files from "update" folder to "mods\update" folder replacing previous ones

Step 3 - Add back the dlclist.xml and gameconfig.xml

-Execute OpenIV, select the game, click in "Edit Mode", navigate to:

"mods\update\update.rpf\common\data"

-Click in the "Add new file" button (Green cross) and select the dlclist.xml and gameconfig.xml files that you extract in Step 1, you also can click in the menu "New" and then in "Add" to select the files.

Now load the game to test, all should work fine.


My game still crashing/infinite loading, what to do?

Sometimes it's necessary a new gameconfig.xml for the new game patch, in this link you may find the latest one, they commonly release a new version for each game update. Before adding the new gameconfig.xml file to your game, you need to edit a value to be able to have few added peds with working cape, you need to use a text editor and find the ClothStore variable and set the value from 60 to 600, then you can save and import in your "mods\update\update.rpf\common\data", you can see more about this process in this guide (step 2 and step 4).

Case you still have issues after trying all this, i recommend renaming mods folder to modsss (to backup) and then see if the game loads, you may have issues in other RPF files in mods folder. Verify game files integrity it's a good thing to do too.


My JulioNIB mods aren't working properly after game update, what to do?

Reinstall main package choosing mods folder :)


My added peds aren't working, what to do?

Same as previous, reinstall the ped choosing mods folder, you can use my tool to add peds to game easier. Case you use AddonPeds mod, you need to redo the dlclist.xml entry step and make sure the ped files are inside the peds.rpf and check the peds entries using their editor.

GTA 5 Hogwarts Legacy mod (Wizards V script mod)

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Wizards V mod
(Hogwarts Legacy/Harry Potter mod for GTA 5)



This video shows the mod in action:





***
If you want share or make videos of this mod, please use the following link as reference in description:

https://youtu.be/s_vUKGY_6Lo

Thanks
***

Installation

This mod uses OpenIV Package Installer, see how to install this kind of mod here

Use OpenIV Package Installer to install the following OIV packages, choose Mods folder:

1 - Wizards V Script.oiv
2 - Wizards V Props addonPack.oiv

Case your game crash at loading story mode, you need to apply this FIX for added peds/props:

Don't forget to install the NIBShDotNet plugin (that includes the NIBMods Menu)

Check the mod Readme.txt file for important info about requirements


Hotkeys


Menus:


Ctrl + N - Show mods menu
Up, Down, Left or Right (also numpads 2, 4, 6 and 8) - Navigate
Enter or Numpad5 - Select item
Numpad0 or Backspace - Previous menu/Close menu

In controller:


Hold DPad Left and press X to show the NIBMods menu

Up, Down, Left or Right - Navigate
A (Sprint) - Select item
- Previous menu/Close menu

Gameplay:

Press Ctrl+Zero (the zero close to P key) to see the NIBMods spawn menu

Left mouse button - Use current spell
E - Hold to select current spell
B - Equip/Unequip Broom
- Grab target using Accio spell
Ctrl+Q - Use the Ancient Magic Throw spell to throw things at the target
Q aiming the grabbed entity - Release
Press 1, 2, 3, 4 (Not numpad ones) to perform the current attacks set for those keys, you can change by holding E and press  the buttons (1, 2, 3, etc.) to set the hotkey for the selected attack in the powers HUD.
Hold Ctrl and press 1, 2, 3, 4 (Not numpad ones) to perform the secondary attack for those hotkeys, you also can change by holding Ctrl+E and press  the buttons (1, 2, 3, etc.) to set the hotkey for the selected attack in the powers HUD.
R - Expelliarmus (Disarm target)
T - Transformio (Turn the target into a explosive gas tank)
L - Lumos (Magic wand light)

Controller (Under development)
Right trigger - Use current spell
Right trigger + A/B/X/Y - Perform the current attacks set for those buttons, you can change by holding DPad Right and pressing the buttons to set the hotkey for the selected attack in the powers HUD.
Right shoulder + A/B/X/Y - Use secondary spell, you can change by holding DPad Right+Right shoulder and pressing the buttons to set the hotkey for the selected attack in the powers HUD.
DPad Right - Hold to show special attack menu
DPad Left - Equip/Unequip Broom

You can edit some of the hotkeys using the mod Controls menu in the mod Options

Explore the mod Options menu, there is few customization options there


Features

-Flying Broom
-Ancient Magic Throw spell (Lift near entity and throws against the target)
-Ancient Magic Lightning spell (Cast lightnings into target)
-Ancient Magic Smash spell (Lift the target and smash it against the ground)
-Avada Kedavra spell (Most powerful attack)
-Accio spell (Grab the victim and make it float near you)
-Basic spell
-Beastificus (turn target into animals)
-Confringo spell (Fireball)
-Diffindo spell (Slash target)
-Expelliarmus spell (Disarm target)
-Incendio spell (Fire attack)
-Lumos (Magic wand light)
-Petrificus Totalus spell ("Petrifies" the victim)
-Transformio spell (turn target into explosive)



Credits

Script by JulioNIB
ASI Loader + ScripthookV by Alexander blade

GTA 5 Gangsta Rats mod

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This mod allows you to control a Rat in game and use game weapons to
cause havoc in Los Santos


***
If you want share or make videos of this mod, please use the
following link as reference in description:

https://youtu.be/t40W4mjlCeU

Thanks 💪👊
***

Download options

Patreons version (Full):
Download the mod here
Public version (GTA5Mods.com):
Download the mod here
Public version (Nexus):
Download the mod here


Installation

This mod uses OpenIV Package Installer, see how to install this kind of mod here

Use OpenIV Package Installer to install the "1 - Gangsta Rats.oiv" OIV package, choose Mods folder

Case your game crash at loading story mode, you need to apply this FIX for added peds/props:

Don't forget to install the NIBShDotNet plugin (that includes the NIBMods Menu)

Check the mod Readme.txt file for important info about requirements

Menu hotkeys (Keyboard)

Ctrl + N - Show NIBMods menu
Up, Down, Left or Right (also numpads 2, 4, 6 and 8) - Navigate
Enter or Numpad5 - Select item
Numpad0 or Backspace - Previous menu/Close menu
Ctrl+Zero (the zero close to P key) to see the NIBMods spawn menu

Menu hotkeys (Controller)

Hold DPad Left and press X to show the NIBMods menu

Up, Down, Left or Right - Navigate
A (Sprint) - Select item
- Previous menu/Close menu

Gameplay

The controls are the same of the game, left mouse button to shoot, WASD to move, etc.

Explore the mod Options menu, there is few customization options there

Features

-Become a Rat and use game weapons :)
-Spawn Enemy/Ally/Killer (Patreons)

Credits

Script by JulioNIB
ASI Loader + ScripthookV by Alexander blade

JulioNIB mods Patreon system and Free mods access

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1 - My mods can be used for FREE after Patreons prerelease, only few mods (or versions) stay VIP for Patreons 😲🤯😱🥳🎉

2 - There is some Demo versions of the mods that can be used for free without any kind of verification/validation/activation, they are hosted in GTA5Mods and Nexus. They have less features than patreons versions for obvious reasons 😉

3 - After prerelease time, the Patreons prerelease mods can be downloaded for free in my patreon page and have the free and unlimited trial daily activated without limits 😍

4 - Becoming a Patreon helps me keep making mods, that's my JOB since few years ago 🙃

5 - My mods are showcased in my YouTube channel, subscribe and activate st*pid notifications to know when a new one is released, i also make posts about the demo or free trial releases, so, it's a smart action subscribe to my failed yt channel 😎

6 - You don't need to keep being a patreon forever, you can become a patreon, make login in game when asked by the mods and then (sadly 😪) remove your patreon pledge to avoid new charges but would be AMAZING if you continue being a patreon forever 😃😅

7 - You can join my Discord server to obtain help with other mod users, sometimes i help too 😄
Patreons have some special channels dedicated to them

8 - If you are a hater, just get out, you are not obligated to like/use my work, you can live well without them 🥱😈


*** *** ***

Check my mods list here


*** *** ***

Instagram? Facebook? Twitter? No more, i stopped using them

Contact? The good and old e-mail system: gtaivscripting@gmail.com

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A Chainsaw Man mod for GTA 5


***
If you want share or make videos of this mod, please use the
following link as reference in description:

https://youtu.be/ICaxtHk2TC4

Thanks 💪👊
*** 
Download the mod here


Installation

This mod uses OpenIV Package Installer, see how to install this kind of mod here

Use OpenIV Package Installer to install the following OIV package, choose Mods folder:

1 - Chainsaw Man mod.oiv

Case your game crash at loading story mode, you need to apply this FIX for added entities:

Don't forget to install the NIBShDotNet plugin (that includes the NIBMods Menu) and the ScripthookV

Check the mod Readme.txt file for important info about requirements

Menu hotkeys (Keyboard)

Ctrl + N - Show mods menu
Up, Down, Left or Right (also numpads 2, 4, 6 and 8) - Navigate
Enter or Numpad5 - Select item
Numpad0 or Backspace - Previous menu/Close menu

Menu hotkeys (Controller)

Hold DPad Left and press X to show the NIBMods menu

Up, Down, Left or Right - Navigate
A (Sprint) - Select item
- Previous menu/Close menu

Gameplay (Keyboard)

Press Ctrl+Zero (the zero close to P key) to see the NIBMods spawn menu

Left mouse button - Attack with current attack
Left mouse button when transforming - Skip transformation
E - Hold to select current attack
R - Random attack
Hold Shift + Double press and hold W - Increase sprint speed
Space - Jump
- Grab/Lift target
Ctrl+Q - Gently carry the ped target
Q with grabbed entity - Release
Press 1, 2, 3, 4 (Not numpad ones) to perform the current attacks set for those keys, you can change by holding E and press  the buttons (1, 2, 3, etc.) to set the hotkey for the selected attack in the powers HUD.
Hold Ctrl and press 1, 2, 3, 4 (Not numpad ones) to perform the secondary attack for those hotkeys, you also can change by holding Ctrl+E and press  the buttons (1, 2, 3, etc.) to set the hotkey for the selected attack in the powers HUD.
X - Show or hide the chainsaws
Hold Aim and press Attack button or hotkey - Set multiple targets and attacks to perform in sequence

Gameplay (Controller)

Right trigger - Use current attack
Right trigger when transforming - Skip transformation
Right trigger + A/B/X/Y - Perform the current attacks set for those buttons, you can change by holding DPad Right and pressing the buttons to set the hotkey for the selected attack in the powers HUD.
Right shoulder + A/B/X/Y - Use secondary attack, you can change by holding DPad Right+Right shoulder and pressing the buttons to set the hotkey for the selected attack in the powers HUD.
B - Random attack
DPad Right - Hold to show current attack menu
Double press A while moving - Increase sprint speed
X - Jump
Hold Aim and press Attack button or hotkey - Set multiple targets and attacks to perform in sequence
You can edit some of the hotkeys using the mod Controls menu in the mod Options

Explore the mod Options menu, there is few customization options there

Features

-Attacks and animations inspired in first season of Chainsaw Man anime, basically
-Exportable models, this means you can export and customize any of the props used by the mod (if you know how ^^)

Credits

Script by JulioNIB
ASI Loader + ScripthookV by Alexander blade

God of War GTA 5 mod

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A God of War mod for GTA 5 (Work in Progress)


***
If you want share or make videos of this mod, please use the
following link as reference in description:

https://youtu.be/XZdx9EDYBvY

Thanks 💪👊
***

Download the actual release in my Patreon profile:
Download the mod here



Installation

This mod uses OpenIV Package Installer, see how to install this kind of mod here

Choose MODS FOLDER for package "1 - God Of War mod.oiv"
Choose Game Folder for package "2 - Suits .ini files.oiv"
Download and install ped models

Case your game crash at loading story mode, you need to apply this FIX for added peds/props:

Don't forget to install the NIBShDotNet plugin (that includes the NIBMods Menu) and the ScripthookV

Check the mod Readme.txt file for important info about requirements and other stuff

Menu hotkeys (Keyboard)

Ctrl + N - Show mods menu
Up, Down, Left or Right (also numpads 2, 4, 6 and 8) - Navigate
Enter or Numpad5 - Select item
Numpad0 or Backspace - Previous menu/Close menu

Menu hotkeys (Controller)

Hold DPad Left and press X to show the NIBMods menu

Up, Down, Left or Right - Navigate
A (Sprint) - Select item
- Previous menu/Close menu

Gameplay (Keyboard)

Press Ctrl+Zero (the zero close to P key) to see the NIBMods spawn menu

Left mouse button - Attack with current weapon basic attacks
E - Hold to select special attacks or attack modes
R - Use selected special attack or attack mode
Hold Shift + Double press and hold W (W, A, S or D) while moving - Increase sprint speed
Space - Jump
Space while in mid air - Toggle flight (Wings)
Double press W, A, S or D while not sprinting - Perform rolls to evade from attacks

Gameplay (Controller)

Under development...

Explore the mod Options menu and Suit Config, there is few customization options

Features

-Blade Of Chaos basic attacks and heavy attacks
-Wings of Icarus
-Custom particle effects (First time making those things ;) )
-Exportable models, this means you can export and customize any of the props used by the mod (if you know how ^^)

More features are under development

Credits

Script by JulioNIB
ASI Loader + ScripthookV by Alexander blade
Ped models in my videos:
Kratos from GOW 3 classic model - https://www.patreon.com/posts/96876009

JulioNIB Mods help

JulioNIB Mods help - Settings in .INI files and mod files

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Some notes:

1 - This only applies to my mods, mainly GTA 5 ones (or later gta) and RDR2.

2 - Each mod have a folder inside gta Scripts folder, in this folder and subfolders you will find .ini files to configure the mod, images, sounds, etc..

3 - Some variables/options doesn't exists in older mods.

4 - After making changes in .ini files you must save the file and reload scripts in game pressing Insert button or loading a saved game (case game it's already running).

5 - More recent mods have a Suit Config menu in game where you can edit almost all settings that you find in suit .ini files.

6 - To edit .ini files you can use a simple text editor like Notepad that goes with windows or Notepad++

7 - Some of my mods menus have a Filter option in the top, there you can filter the items that will appear in the menu to help find what you want :)

8 - Some changes in .ini files can result in script crash, to restore a value that you edited in suit .ini file, delete the line of the variable, the script will set default value for that variable on next load. If it's the script main .ini file you can delete or rename it to make the script generate a new one with default values.


As a example i will use Superman V2 (or later) suit .ini files, they are located in "{GTA folder}\Scripts\Superman V2 script files\Suits" ("{GTA folder}" it's where your game it's installed).


-Hit force coefficient

The mod can have one or more variables related to hit force coefficient, this variable multiplies the force of the attack, making the target move more or less after being hit. Some examples:

hitForceCoef_sequenceHits=1
hitForceCoef_finalHit=1
hitForceCoef_laserBlast=1
hitForceCoef_solarFlare=1
generalHitForceCoef=1

-Max Health

We commonly have two variables of this kind, one for player and other for AI (Enemies, allies and killers), this variable sets the amount of life that the entity will have when receiving the powers, don't use more than 65000, game may fail to apply this value resulting in low health. In superman and big part of my mods we have those two:

maxHealth=6000
maxHealth_AI=5500

-Damage and Damage Coef

The damage variables will determine how much damage the attack (or stage of attack) will apply to the victim. The Damage Coef variables will determine a multiplier for the damage:

Damage:
damage_UMelee_roundhouseKick=400
damage_UMelee_rollback_kick=400
damage_tornado=200

Coeffictient:
damageCoef=1
damageCoef_AI=0.9

-HUD or images

Some mods have a option in his mod Options menu (or even in Suit Config) to disable or hide the HUD, case the mod doesn't have, you can try deleting the image files from the mod Images folder, reload scripts or load a saved game to see the changes. Some indicators for target can't be hidden this way.

You also can edit the images in Images folder and customize them the way you want, just keep the same size or aspect ratio to avoid size or shape issues in the images.

Some mods have a imagesFolder variable in suit .ini files, this variable it's used to determine the name of the Images folder used by that suit, this way you can make a copy of a Images folder, rename it and change the images inside it to have a new set of images to use with determined suits :)

-Sounds

The mods may have a Sounds folder (or even sound files in the mod files folder) that you can delete or replace, case you want replace, keep same format, commonly its WAVE format.

Some mods have a soundsFolder variable in suit .ini files, this variable it's used to determine the name of the Sounds folder used by that suit, this way you can make a copy of a Sounds folder, rename it and change the sounds inside it to have a new set of sounds to use with determined suits :)

-Setting a determined drawable variation (Clothes combination , depends on ped model)

The mods may have sections that determined component drawable variations to set in the ped model when toggle powers ON, example of a default one (disabled):

[compvar_1] - Sets the first variation settings
component=  - Sets the component that will be changed, check list bellow
variation=0 - Sets the variation index
textureIndex=0 - Sets the texture variation index

List of ped components:

        Head = 0
        Beard = 1
        Hair = 2
        Torso = 3
        Legs = 4
        Hands = 5
        Foot = 6
        Accessories1 = 8
        Accessories2 = 9
        Decals = 10
        AuxiliaryTorso = 11

For example, to make the script change the Head component variation to 1, we would do like this:

[compvar_1]
component=0
variation=1
textureIndex=0

We can have more definitions increasing the "compvar_" for the next ones:

[compvar_2]
component=4
variation=2
textureIndex=0
[compvar_3]
component=11
variation=1
textureIndex=2

Other settings in suit .ini files

There is lot of different customizations that a mod can have related to speed, flight, jump, particle effects, ragdoll settings, etc., explore the suit .ini file or Suit Config and have fun :)
Some examples from Superman V2:

bSetDefaultComponentVariationB=True - When True the script will set default clothes combination (Drawables) for the ped model when toggling powers On

movement_clipset and movementClipset - Variables with those words will set the movement clipset (move animations) for determined situations

airTrailName=air_trail - Sets the name of the FX used in air trail
airTrailDictName=nibfx_super - Sets the dictionary of the FX used in air trail
airTrailSize=1 - Sets the air trail FX size coefficient
airTrailColor_R, airTrailColor_G and airTrailColor_B - Sets the RGB color value from 0 to 255 of the air trail FX, but not all effects have color customization

bBigMass=True - Sets if the entity will damage and move things that collide against it

baseSprintSpeed=20 - Sets the basic or initial sprint speed

jumpZSpeed=50 - Sets the Jump up initial velocity

JulioNIB Mods help - Game crash issues

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Game Crash when loading Story Mode

This is the most common game crash issue, it mainly happens when you add peds to game, the solution its apply this FIX, case game still crash you can remove added peds by removing their lines from dlclist.xml file:

Using OpenIV enable "Edit Mode" and navigate to "mods\update\update.rpf\common\data", right click the dlclist.xml file and click in Edit


Navigate to the end of the file and you will see the latest added peds entries, remove the lines related to the peds you want remove, keep the ending lines, they are very important, save the file:


In this example i removed the following peds lines:

<Item>dlcpacks:\JohnCena2K15\</Item>
<Item>dlcpacks:\PeacemakerMK1\</Item>
<Item>dlcpacks:\Deadpool_05042024_113017\</Item>
<Item>dlcpacks:\Kratos_mstfa\</Item>

How to discover which ped lines to remove

Each time you install a added ped using a .OIV generated with my tool to add peds, the ped lines will be added in the end of dlclist.xml file, case you don't know the exact name, you can open the .OIV file using winrar or winzip, then open the file assemxly.xml with a text editor (or even a Web Browser) and see the part where it adds the lines to dlclist;xml file:


 

Game still crashing when loading story mode?

If even after removing added peds game still crash, issue it's probably worst, rename "mods" folder to "modsss" to disable mods folder and load game with his original RPF files, if game loads fine, apply the gameconfig.xml part of the added peds FIX and start adding peds again, it's interesting load the game after each thing you install or change to make sure game still works.


Game Crash BEFORE loading story mode

This is a more rare issue, commonly related to .ASI scripts in main game folder, i recommend disabling the ASI Loader (removing the dinput8.dll file from main game folder) to test. Case game loads fine, you can put back the ASI Loader and then move all .ASI files to somewhere outside game folder and start adding back one by one testing game each time to discover the guilty one.

Game Crash even without ASI Loader

Case game still crashes even without the ASI Loader file, the issue it's probably related to RPF files you changed outside Mods folder structure, use your game launcher to "Verify game files integrity" and restore possible modded files. If game still crash after this, probably your "User profile" files are corrupted, you should remove them from their folder to make game start new ones, they are located in:

C:\Users\%USERNAME%\Documents\Rockstar Games\GTA V\Profiles

"%USERNAME%" its your windows user name

Game crash after game update

Case your game started crashing after game update, you probably have issues with the old update.rpf file inside your mods folder, check this guide.


Script crash

Script crash it's a more rare issue, it may happen when:

-Antivirus blocks the script actions like checking Patreon login or writing .ini files

The solution in this case it's add the script .ndll file and the game GTA5.exe file in the "White list" of your antivirus software, each antivirus may have this feature somewhere, search on google to find out where ;)

-Issues in .ini files

If you set a too high number in a variable you may get errors loading that variable, this can result in script crashing or other issues when enabling powers, the solution it's find out which change you made and set a lower value. You also can delete the line of the variable to make the script write a new line with default value next time it loads. 

Other possible solution it's delete the mod main .ini file located in the mod files folder inside gta Scripts folder, next time the script loads it will write default values in the main .ini file.

Main .ini file example


JulioNIB Mods Help - Other issues

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Missing Sound effects

Due to unknow issues in your windows and or codecs, your game can't use the default sound play method to play the mod external sound files, this result in no sounds for attacks and other features of the mod, the solution it's try to change the "Play Sound method" in the mod Options menu or in the mod main .ini file. To test you should reload scripts pressing the Insert keyboard button or load a saved game.

In the mod Options menu 👆

In the mod main .ini file 👆




Case you are editing the .ini file, those are the possible values to use:

Simple = 0
Soundplayer = 1 👈 this is the default one for actual mods
Directsound = 2
nAudio = 3

Don't forget to save the file.

Black triangle on screen

This issue may happen in older mods when you hide the game Radar, disabling the mod HUD or bringing back the Radar would solve the issue.

Blinking black textures glitch

This is a annoying issue without a know fix yet, it may happen for few users in mods like Flash and Superman, due to the trail FX that are created when you move fast running or flying, mainly when close to game water. The temporary solution it's use the mod Options or Suit Config to reduce or disable the Trail FX.

In Superman V2 Suit Config 👆

In Flash mod Options menu 👆
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